Chapter 3: Templates and Generic Programming in C++

Welcome to the third chapter of "Hello, my friendly C++ teacher"! In this chapter, we will explore the world of templates and generic programming in C++.

Templates are a powerful feature of C++ that allow you to write code that can work with a wide range of data types, without having to write separate code for each type. This makes it possible to write generic algorithms and data structures that can work with any data type, as long as it meets certain requirements.

In this chapter, we will cover the following topics:

  • The basics of templates and generic programming in C++
  • Function templates and class templates
  • Template type deduction and SFINAE

By the end of this chapter, you will have a good understanding of how to use templates and generic programming in C++, and you'll have what you need to make it through the next chapter on the STL. 


Templates 1

Templates 2


You should be familiar with all the Auxiliary Lessons at this point in the course.


I'm here to support you through this ordeal.
Don't give up now, you made it too far for that.


I'm ready to take an exam!

Let's go to the fourth chapter.


Back to the course outline.

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